|
(See the Velious Recipes section
for Velious tailored armors - due to the number of special instructions
that go with those armors, they get their own sections.)
Note that in many places, I mention HQ
and MQ "pelts", but some of them may be named "skins" or "hide"
instead. Please do not let Verant's naming process confuse you.
If the rest of the name is correct (high quality cat, ruined wolf,
etc.), then it is the correct item. (For example, it's an HQ bear
skin, not an HQ bear pelt, but it works properly in the recipe)
Any item in the below list with an
asterisk (*) before the listing requires items that are found
only in Luclin.
|
|
|
|
| patchwork armor |
1 ruined wolf/cat/bear pelt (wolf
= small, cat = medium, bear = large - pelts other than those
listed do not work) plus appropriate pattern |
26 (25? Conflicting reports) |
| *tattered hopperhide armor |
1 damaged hopper hide plus appropriate pattern
belt AC 2, wt 1.0; skullcap AC 3; sleeves AC 3; pants AC
4; tunic AC 6; all medium/large races; all leather-wearing
classes
|
26 |
| raw silk armor |
pants and tunic: 2 silk swatches
+ pattern; all other pieces 1 silk swatch + pattern [wearable
by pure casters and monks] |
36 |
| *raw shade silk armor |
pants and tunic: 2 shade silk swatches + pattern; all other
pieces 1 silk swatch + pattern
stats (ALL/ALL, wt 0.4):
- gorget - AC 2, CHA 1
- wristband - AC 2, DEX 1
- mantle - AC 2, WIS 1
- mask AC 2, CHA 1
- sash AC 2, STR 1
- cloak AC 3, AGI 1
- headband AC 3, INT 1
- sleeves AC 3, STR 1
- gloves AC 3, DEX 1
- sandals AC 3. STA 1
- leggings AC 4, STA 1
- tunic - AC 6, AGI 1
|
36
|
| *shaded hopper armor |
tattered hopper armor (tailored), claw
needle, matching xakra kel armor piece (no rent, piece
must match the tattered armor piece - pants with pants, etc.)
- mask AC 2, sv magic, wt 0.3
- belt AC 2, sv magic 1, wt 0.9
- gorget AC 2, sv magic 1, wt 0.4
- bracer AC 2, sv magic 1, wt 0.9
- shoulderpads AC 2, sv magic 1, wt 1.4
- skullcap AC 4, sv magic 1, wt 0.5
- cloak AC 4, sv magic 1, wt 1.9
- gloves AC 4, sv magic 1, wt 1.4
- sleeves AC 4, sv magic 1, wt 1.4
- boots AC 4, sv magic 1, magic, wt 2.4
- pants AC 6, sv magic 1, wt 3.9
- tunic AC 8, sv magic 1, wt 3.4
wearable by all medium- and large-sized races, ALL classes |
36
|
| studded leather armor |
medium quality wolf/cat/bear pelt, pattern, varying numbers
of metal studs
- mask - 1 stud
- belt, bracer, gorget - 2 studs
- cap, shoulderpad, sleeves - 3 studs
- boots, cloak, gloves, pants - 4 studs
- tunic - 5 studs
|
56 |
| *studded hopperhide armor |
medium quality hopper hide, pattern, varying numbers of metal
studs
- mask - 1 stud
- belt, bracer, gorget - 2 studs
- cap, shoulderpad, sleeves - 3 studs
- boots, cloak, gloves, pants - 4 studs
- tunic - 5 studs
|
56
|
| cured silk armor (monk and
beastlord only armor) |
pattern, varying numbers of silk swatches & heady
kiolas
- cap (AC 4) - 1 silk swatch, 3 heady kiolas, pattern
- cloak (AC 4) - 2 silk swatches, 2 heady kiolas, pattern
- gi [tunic] (AC 8) - 3 silk swatches, 2 heady kiolas, pattern
- gorget (AC 3) - 1 silk swatch, 2 heady kiolas, pattern
- handwraps [glove] (AC 4) - 2 silk swatches, 2 heady kiolas,
pattern
- mantle [shoulderpad] (AC 3) - 2 silk swatches, 2 heady
kiolas, pattern
- mask (AC 2) - 1 silk swatch, 1 heady kiola, pattern
- pants (AC 5) - 2 silk swatches, 3 heady kiolas, pattern
- sandals [boot] (AC 4) - 1 silk swatch, 2 heady kiolas,
pattern
- sash [belt] (AC 3) - 1 silk swatch, 2 heady kiolas, pattern
- sleeves (AC 4) - 2 silk swatches, 2 heady kiolas, pattern
- wristbands (AC 3) - 1 silk swatches, 2 heady kiolas, pattern
|
82 |
| *cured shade silk armor |
pattern, varying numbers of shade silk swatches & heady
paeala
- headband - 1 silk swatch, 2 heady payalas, pattern
- cloak - 2 silk swatches, 2 heady payalas, pattern
- gi [tunic] - 3 silk swatches, 2 heady payalas, pattern
- gorget - 1 silk swatch, 2 heady payalas, pattern
- handwraps [glove] - 2 silk swatches, 2 heady payalas,
pattern
- mantle [shoulderpad] - 2 silk swatches, 2 heady payalas,
pattern
- mask - 1 silk swatch, 1 heady payala, pattern
- pants - 2 silk swatches, 3 heady payalas, pattern
- sandals [boot] - 1 silk swatch, 2 heady payalas, pattern
- sash [belt] - 1 silk swatch, 2 heady payalas, pattern
- sleeves - 2 silk swatches, 2 heady payalas, pattern
- wristbands - 1 silk swatches, 2 heady payalas, pattern
stats (MNK, BST; HUM, BAR, TRL, OGR, IKS, VAH; wt 0.1):
- headband - AC 4
- gorget - AC 3
- sandals - AC 4
- cloak - AC 4
- sleeves - AC 4
- gloves - AC 4
- legs - AC 5
- robe - AC 8
|
82 |
| *greyhopper armor |
- 1 greyhopper hide plus pattern for mask, gorget, wristband,
sleeve, gloves, belt, boot, shoulderpad, helmet, cloak
- 2 greyhopper hides plus pattern for tunic, pants
WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, BST
- mask AC 5, wt 0.5
- gorget AC 5, wt 0.5
- wristband AC 5, wt 0.5
- belt AC 6, wt 0.8
- gloves AC 6, wt 0.5
- helmet AC 6, wt 0.8
- boots AC 6, wt 1.0 (2% to safe fall)
- cape AC 6, wt 1.0
- sleeves AC 7, wt 1.0
- shoulderpads AC 8, wt 0.2
- pants AC 8. wt 1.5
- tunic AC 12, wt 2.0
|
- mask, gorget, wristband, belt, gloves, cape, sleeves,
shoulderpads, helmet 88
- pants, tunic, boots 95
|
| Wu's fighting armor (monk and
BST armor) |
vial
of viscous mana, appropriate pattern, 4 heady
kiolas (brewed), appropriate number of silk swatches:
- gorget, cap, mask, bracer, mantle - 1 swatch
- belt, boots, sleeves - 2 swatches
- tunic, pants, cloak - 3 swatches
All are weight 0.1, and magic items: mask AC 3, AGI 1; mantle
AC 4, AGI 3; sash AC 4, AGI 2; wristband AC 4, AGI 1; gorget
AC 4, AGI 2; slippers AC 5, AGI 2; cap AC 5, AGI 3; cloak
AC 5, AGI 4; sleeves AC 5, AGI 3; pantaloons AC 6, AGI 4;
shirt AC 9, AGI 4
|
- gorget 128
- belt 128
- mask 135
- bracer 135
- cloak 135
- cap 142
- boots 142
- shoulder 144
- sleeves 151
- legs 155
- tunic 158
|
| wu's fighting gauntlets |
4 heady kiolas, 1 greater
lightstone, 1 silk swatch, 1 glove pattern, 1
vial viscous mana
monk and beastlord only gloves, magic, also act as weak light
source; AC 4, weight 0.1
|
88 |
| reinforced leather armor |
high quality wolf/cat/bear pelt, pattern, varying numbers
of steel boning
- bracer, gorget, mask - 1boning
- belt, cap, cloak, gloves, shoulderpads, sleeves - 2 boning
- boots, pants - 3 boning
- tunic - 4 boning
|
108 |
| *reinforced hopperhide armor |
high quality hopper hide, pattern, varying amounts of steel
boning
- bracer, gorget, mask - 1boning
- belt, cap, cloak, gloves, shoulderpads, sleeves - 2 boning
- boots, pants - 3 boning
- tunic - 4 boning
WAR CLR PAL SHD RNG DRU MNK BRD ROG SHM BST; HUM BAR ERU
ELF HIE DEF HEF TRL OGR IKS VAH
- mask AC 4, wt 0.4
- gorget AC 5, wt 0.5
- wristbands AC 5, wt 1.0
- belt AC 5, wt 1.0
- shoulderpads AC 5, wt 1.5
- gloves AC 6, wt 1.5
- sleeves AC 6, wt 1.5
- cloak AC 6, wt 2.0
- boots AC 6, wt 2.5
- pants AC 7, wt 4.0
- tunic AC11, wt 3.5
|
trivial: 108
|
| *acrylia studded armor |
superb rockhopper hide, paeala bark tannin (brewed), pattern,
acrylia studs in the following amounts:
- mask - 1 stud
- belt, bracer, gorget - 2 studs
- cap, shoulderpad, sleeves - 3 studs
- boots, cloak, gloves, pants - 4 studs
- tunic - 5 studs
WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, BST; ALL
- mask: AC 5, WIS 5, CHA 5, wt 0.1
- gorget: AC 6, STR 5, WIS 3, 0.2
- bracer: AC 6, DEX 4, sv magic 2, wt 0.3
- belt: AC 6, STR 2, STA 2, AGI 5, wt 0.3
- shoulderpads AC 6, STA 5, AGI 3, wt 0.4
- boots AC 7, STR 4, DEX 6, STA 9, wt 0.7
- gloves AC 7, STR 6, DEX 6, wt 0.4
- cloak AC 7, STR 3, DEX 5, WIS 10, wt 0.5
- cap AC 7, DEX 4, AGI 4, sv magic 4, wt 0.2
- sleeves AC 7, STR 4, STA 5, WIS 4, wt 0.4
- leggings AC 8, STA 6, WIS 4, DEX 4, wt 0.9
- tunic AC 11, STR 8, DEX 12, WIS 8, wt 0.7
|
188 for all
|
| *acrylia reinforced armor |
flawless rockhopper hide, paeala bark tannin (brewed), pattern,
acrylia boning in the following amounts:
- 1 boning: mask, bracer, gorget
- 2 boning: belt, cap, cloak, gloves, shoulderpads, sleeves
- 3 boning: boots, pants
- 4 boning: tunic
WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, BST; ALL
- mask AC 7, CHA 4, WIS 3, HP 6, wt 0.1
- gorget AC 8, STR 2, WIS 2, HP 8, wt 0.2
- bracer AC 8, STR 3, sv magic 3, wt 0.3
- shoulderpads AC 8, STA 5, HP 10, wt 0.4
- belt AC 8, STR 3, STA 3, AGI 3, wt 0.3
- gloves AC 9, STR 7, DEX 4, wt 0.4
- sleeves AC 9, STR 5,STA 5, WIS 2, wt 0.4
- boots AC 9, STR 6, STA 6, wt 0.7
- cloak AC 9, STR 3, STA 5, WIS 5, sv magic 2, wt 0.5
- cap AC 9, STR 4, STA 4, sv magic 4, wt 0.2
- leggings AC 10, STR 4, STA 5, WIS 2, wt 0.9
- tunic AC 14, STR 10, STA 10, WIS 6, wt 0.7
|
trivial: 242 for all
|
| *shaded hide armor |
appropriate piece of shaded armor (no drop), 1/2/3 mind worm
hides, shade silk thread
- gorget (1 hide, 1 thread) AC 6, STR 3, mana 30, sv cold
7, wt 0.5
- belt (1 hide, 1 thread) AC 7, CHA 10, HP 20, sv poison
5, wt 0.6
- amice [shoulders] (1 hide, 1 thread) AC 7, INT 4, sv disease
5, wt 0.5
- mask (1 hide, 1 thread) AC 8, INT 3, STA 6, sv cold 5,
wt 1.5
- wristband (1 hide, 1 thread) AC 12, STR 3, INT 3, sv fire
3, sv disease 3, sv cold 3, sv poison 3, sv magic 3, wt
0.5
- cloak (1 hide, 1 thread) AC 10, STA 5, INT 4, mana 20,
sv fire 5, wt 1.5
- gloves (2 hides, 1 thread) AC 8, DEX 5, STA 5, HP 30,
sv poison 7, wt 1.5
- skullcap (2 hides, 1 thread) AC 8, INT 4, mana 10, sv
magic 5, wt 0.5
- boots (2 hides, 1 thread) AC 10, STR 3, CHA 5, INT 4,
sv disease 7, wt 1.5
- leggings (3 hides, 1 thread) AC 10, INT 4, STR 3, sv fire
7, wt 1.5
- sleeves (2 hides, 1 thread) AC 12, STR 4, STA 3, AGI 5,
HP 10, sv magic 7, wt 1.5
- tunic (3 hides, 1 thread) AC 22, STR 10, STA 7, CHA 5,
INT 8, HP 20, mana 20, all saves +5, wt 0.7
pieces are magic, lore (wristband NOT lore), ALL/ALL and
have a recommended level of 40
|
- gorget >182
- belt >213 <=227
- amice >213
- mask >204 <=217
- wristband >213 <=217
- cloak <=217
- gloves >191
- skullcap <=217
- boots >221
- sleeves >210
- leggings >182
- tunic >213
|
| *rough
belt strap |
MQ rockhopper hide, Vah
Shir skinning knife (no drop)
AC 3, wt 0.6, ALL/ALL
|
36 |
| *black
chitin belt (lore, no drop) |
rough belt strap, scorpion shell (no drop, Shar Vahl pit),
shade silk thread, Vah
Shir needle set (you can also use the acrylia needle,
or the acrylia thimble & needle set in place of the Vah
Shir needle set)
AC 3, STR 3, wt 0.7; WAR, BRD, ROG, SHM, BST; BAR, TRL, OGR,
IKS, VAH
|
56 |
| *bone
beaded belt (lore, no drop) |
rough belt strap (recipe above), grimling fingerbone, silk
thread, Vah Shir
needle set (you can also use the acrylia needle, or the
acrylia thimble & needle set in place of the Vah Shir
needle set)
AC 4, STA 3, sv magic 3), wt 0.8; WAR, BRD, ROG, SHM, BST;
BAR, TRL, OGR, IKS, VAH
|
>64 <=68 |
| *owlbear
feathered leggings (lore, no drop) |
owlbear feather, sonic wolf pelt, 2 shade silk threads, acrylia
needle (you can also use the acrylia thimble & needle
set in place of the acrylia needle)
AC 6, STR 2, STA 2, sv magic 5, wt 0.3; WAR, BRD, ROG, SHM,
BST; BAR, TRL, OGR, IKS, VAH
|
95 |
| *owlbear
tunic (no drop) |
2 owlbear pelts, 2 shade silk threads, tunic pattern, acrylia
thimble & needle set
AC 6, STR 2, STA 2, CHA 10, sv magic 5, wt 0.3; WAR BRD ROG
SHM BST; BAR, TRL, OGR, IKS, VAH
|
135 |
| |
|
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Last updated 27 May 2003
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Inc. This site is not meant to represent official EQ policy, and
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