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Tailored Armor Recipes

(See the Velious Recipes section for Velious tailored armors - due to the number of special instructions that go with those armors, they get their own sections.)

Note that in many places, I mention HQ and MQ "pelts", but some of them may be named "skins" or "hide" instead. Please do not let Verant's naming process confuse you. If the rest of the name is correct (high quality cat, ruined wolf, etc.), then it is the correct item. (For example, it's an HQ bear skin, not an HQ bear pelt, but it works properly in the recipe)

Any item in the below list with an asterisk (*) before the listing requires items that are found only in Luclin.

item

ingredients

trivial
patchwork armor 1 ruined wolf/cat/bear pelt (wolf = small, cat = medium, bear = large - pelts other than those listed do not work) plus appropriate pattern 26 (25? Conflicting reports)
*tattered hopperhide armor

1 damaged hopper hide plus appropriate pattern

belt AC 2, wt 1.0; skullcap AC 3; sleeves AC 3; pants AC 4; tunic AC 6; all medium/large races; all leather-wearing classes

26
raw silk armor pants and tunic: 2 silk swatches + pattern; all other pieces 1 silk swatch + pattern [wearable by pure casters and monks] 36
*raw shade silk armor

pants and tunic: 2 shade silk swatches + pattern; all other pieces 1 silk swatch + pattern

stats (ALL/ALL, wt 0.4):

  • gorget - AC 2, CHA 1
  • wristband - AC 2, DEX 1
  • mantle - AC 2, WIS 1
  • mask AC 2, CHA 1
  • sash AC 2, STR 1
  • cloak AC 3, AGI 1
  • headband AC 3, INT 1
  • sleeves AC 3, STR 1
  • gloves AC 3, DEX 1
  • sandals AC 3. STA 1
  • leggings AC 4, STA 1
  • tunic - AC 6, AGI 1

36

*shaded hopper armor

tattered hopper armor (tailored), claw needle, matching xakra kel armor piece (no rent, piece must match the tattered armor piece - pants with pants, etc.)

  • mask AC 2, sv magic, wt 0.3
  • belt AC 2, sv magic 1, wt 0.9
  • gorget AC 2, sv magic 1, wt 0.4
  • bracer AC 2, sv magic 1, wt 0.9
  • shoulderpads AC 2, sv magic 1, wt 1.4
  • skullcap AC 4, sv magic 1, wt 0.5
  • cloak AC 4, sv magic 1, wt 1.9
  • gloves AC 4, sv magic 1, wt 1.4
  • sleeves AC 4, sv magic 1, wt 1.4
  • boots AC 4, sv magic 1, magic, wt 2.4
  • pants AC 6, sv magic 1, wt 3.9
  • tunic AC 8, sv magic 1, wt 3.4
wearable by all medium- and large-sized races, ALL classes

36

 

studded leather armor

medium quality wolf/cat/bear pelt, pattern, varying numbers of metal studs

  • mask - 1 stud
  • belt, bracer, gorget - 2 studs
  • cap, shoulderpad, sleeves - 3 studs
  • boots, cloak, gloves, pants - 4 studs
  • tunic - 5 studs
56
*studded hopperhide armor

medium quality hopper hide, pattern, varying numbers of metal studs

  • mask - 1 stud
  • belt, bracer, gorget - 2 studs
  • cap, shoulderpad, sleeves - 3 studs
  • boots, cloak, gloves, pants - 4 studs
  • tunic - 5 studs

56

cured silk armor (monk and beastlord only armor)

pattern, varying numbers of silk swatches & heady kiolas

  • cap (AC 4) - 1 silk swatch, 3 heady kiolas, pattern
  • cloak (AC 4) - 2 silk swatches, 2 heady kiolas, pattern
  • gi [tunic] (AC 8) - 3 silk swatches, 2 heady kiolas, pattern
  • gorget (AC 3) - 1 silk swatch, 2 heady kiolas, pattern
  • handwraps [glove] (AC 4) - 2 silk swatches, 2 heady kiolas, pattern
  • mantle [shoulderpad] (AC 3) - 2 silk swatches, 2 heady kiolas, pattern
  • mask (AC 2) - 1 silk swatch, 1 heady kiola, pattern
  • pants (AC 5) - 2 silk swatches, 3 heady kiolas, pattern
  • sandals [boot] (AC 4) - 1 silk swatch, 2 heady kiolas, pattern
  • sash [belt] (AC 3) - 1 silk swatch, 2 heady kiolas, pattern
  • sleeves (AC 4) - 2 silk swatches, 2 heady kiolas, pattern
  • wristbands (AC 3) - 1 silk swatches, 2 heady kiolas, pattern
82
*cured shade silk armor

pattern, varying numbers of shade silk swatches & heady paeala

  • headband - 1 silk swatch, 2 heady payalas, pattern
  • cloak - 2 silk swatches, 2 heady payalas, pattern
  • gi [tunic] - 3 silk swatches, 2 heady payalas, pattern
  • gorget - 1 silk swatch, 2 heady payalas, pattern
  • handwraps [glove] - 2 silk swatches, 2 heady payalas, pattern
  • mantle [shoulderpad] - 2 silk swatches, 2 heady payalas, pattern
  • mask - 1 silk swatch, 1 heady payala, pattern
  • pants - 2 silk swatches, 3 heady payalas, pattern
  • sandals [boot] - 1 silk swatch, 2 heady payalas, pattern
  • sash [belt] - 1 silk swatch, 2 heady payalas, pattern
  • sleeves - 2 silk swatches, 2 heady payalas, pattern
  • wristbands - 1 silk swatches, 2 heady payalas, pattern

stats (MNK, BST; HUM, BAR, TRL, OGR, IKS, VAH; wt 0.1):

  • headband - AC 4
  • gorget - AC 3
  • sandals - AC 4
  • cloak - AC 4
  • sleeves - AC 4
  • gloves - AC 4
  • legs - AC 5
  • robe - AC 8
82
*greyhopper armor
  • 1 greyhopper hide plus pattern for mask, gorget, wristband, sleeve, gloves, belt, boot, shoulderpad, helmet, cloak
  • 2 greyhopper hides plus pattern for tunic, pants

WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, BST

  • mask AC 5, wt 0.5
  • gorget AC 5, wt 0.5
  • wristband AC 5, wt 0.5
  • belt AC 6, wt 0.8
  • gloves AC 6, wt 0.5
  • helmet AC 6, wt 0.8
  • boots AC 6, wt 1.0 (2% to safe fall)
  • cape AC 6, wt 1.0
  • sleeves AC 7, wt 1.0
  • shoulderpads AC 8, wt 0.2
  • pants AC 8. wt 1.5
  • tunic AC 12, wt 2.0
  • mask, gorget, wristband, belt, gloves, cape, sleeves, shoulderpads, helmet 88
  • pants, tunic, boots 95

 

Wu's fighting armor (monk and BST armor)

vial of viscous mana, appropriate pattern, 4 heady kiolas (brewed), appropriate number of silk swatches:

  • gorget, cap, mask, bracer, mantle - 1 swatch
  • belt, boots, sleeves - 2 swatches
  • tunic, pants, cloak - 3 swatches

All are weight 0.1, and magic items: mask AC 3, AGI 1; mantle AC 4, AGI 3; sash AC 4, AGI 2; wristband AC 4, AGI 1; gorget AC 4, AGI 2; slippers AC 5, AGI 2; cap AC 5, AGI 3; cloak AC 5, AGI 4; sleeves AC 5, AGI 3; pantaloons AC 6, AGI 4; shirt AC 9, AGI 4

  • gorget 128
  • belt 128
  • mask 135
  • bracer 135
  • cloak 135
  • cap 142
  • boots 142
  • shoulder 144
  • sleeves 151
  • legs 155
  • tunic 158
wu's fighting gauntlets

4 heady kiolas, 1 greater lightstone, 1 silk swatch, 1 glove pattern, 1 vial viscous mana

monk and beastlord only gloves, magic, also act as weak light source; AC 4, weight 0.1

88
reinforced leather armor

high quality wolf/cat/bear pelt, pattern, varying numbers of steel boning

  • bracer, gorget, mask - 1boning
  • belt, cap, cloak, gloves, shoulderpads, sleeves - 2 boning
  • boots, pants - 3 boning
  • tunic - 4 boning
108
*reinforced hopperhide armor

high quality hopper hide, pattern, varying amounts of steel boning

  • bracer, gorget, mask - 1boning
  • belt, cap, cloak, gloves, shoulderpads, sleeves - 2 boning
  • boots, pants - 3 boning
  • tunic - 4 boning

WAR CLR PAL SHD RNG DRU MNK BRD ROG SHM BST; HUM BAR ERU ELF HIE DEF HEF TRL OGR IKS VAH

  • mask AC 4, wt 0.4
  • gorget AC 5, wt 0.5
  • wristbands AC 5, wt 1.0
  • belt AC 5, wt 1.0
  • shoulderpads AC 5, wt 1.5
  • gloves AC 6, wt 1.5
  • sleeves AC 6, wt 1.5
  • cloak AC 6, wt 2.0
  • boots AC 6, wt 2.5
  • pants AC 7, wt 4.0
  • tunic AC11, wt 3.5

trivial: 108

*acrylia studded armor

superb rockhopper hide, paeala bark tannin (brewed), pattern, acrylia studs in the following amounts:

 

  • mask - 1 stud
  • belt, bracer, gorget - 2 studs
  • cap, shoulderpad, sleeves - 3 studs
  • boots, cloak, gloves, pants - 4 studs
  • tunic - 5 studs

WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, BST; ALL

  • mask: AC 5, WIS 5, CHA 5, wt 0.1
  • gorget: AC 6, STR 5, WIS 3, 0.2
  • bracer: AC 6, DEX 4, sv magic 2, wt 0.3
  • belt: AC 6, STR 2, STA 2, AGI 5, wt 0.3
  • shoulderpads AC 6, STA 5, AGI 3, wt 0.4
  • boots AC 7, STR 4, DEX 6, STA 9, wt 0.7
  • gloves AC 7, STR 6, DEX 6, wt 0.4
  • cloak AC 7, STR 3, DEX 5, WIS 10, wt 0.5
  • cap AC 7, DEX 4, AGI 4, sv magic 4, wt 0.2
  • sleeves AC 7, STR 4, STA 5, WIS 4, wt 0.4
  • leggings AC 8, STA 6, WIS 4, DEX 4, wt 0.9
  • tunic AC 11, STR 8, DEX 12, WIS 8, wt 0.7

 

188 for all

*acrylia reinforced armor

flawless rockhopper hide, paeala bark tannin (brewed), pattern, acrylia boning in the following amounts:

  • 1 boning: mask, bracer, gorget
  • 2 boning: belt, cap, cloak, gloves, shoulderpads, sleeves
  • 3 boning: boots, pants
  • 4 boning: tunic

WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, BST; ALL

  • mask AC 7, CHA 4, WIS 3, HP 6, wt 0.1
  • gorget AC 8, STR 2, WIS 2, HP 8, wt 0.2
  • bracer AC 8, STR 3, sv magic 3, wt 0.3
  • shoulderpads AC 8, STA 5, HP 10, wt 0.4
  • belt AC 8, STR 3, STA 3, AGI 3, wt 0.3
  • gloves AC 9, STR 7, DEX 4, wt 0.4
  • sleeves AC 9, STR 5,STA 5, WIS 2, wt 0.4
  • boots AC 9, STR 6, STA 6, wt 0.7
  • cloak AC 9, STR 3, STA 5, WIS 5, sv magic 2, wt 0.5
  • cap AC 9, STR 4, STA 4, sv magic 4, wt 0.2
  • leggings AC 10, STR 4, STA 5, WIS 2, wt 0.9
  • tunic AC 14, STR 10, STA 10, WIS 6, wt 0.7

 

trivial: 242 for all

*shaded hide armor

appropriate piece of shaded armor (no drop), 1/2/3 mind worm hides, shade silk thread

  • gorget (1 hide, 1 thread) AC 6, STR 3, mana 30, sv cold 7, wt 0.5
  • belt (1 hide, 1 thread) AC 7, CHA 10, HP 20, sv poison 5, wt 0.6
  • amice [shoulders] (1 hide, 1 thread) AC 7, INT 4, sv disease 5, wt 0.5
  • mask (1 hide, 1 thread) AC 8, INT 3, STA 6, sv cold 5, wt 1.5
  • wristband (1 hide, 1 thread) AC 12, STR 3, INT 3, sv fire 3, sv disease 3, sv cold 3, sv poison 3, sv magic 3, wt 0.5
  • cloak (1 hide, 1 thread) AC 10, STA 5, INT 4, mana 20, sv fire 5, wt 1.5
  • gloves (2 hides, 1 thread) AC 8, DEX 5, STA 5, HP 30, sv poison 7, wt 1.5
  • skullcap (2 hides, 1 thread) AC 8, INT 4, mana 10, sv magic 5, wt 0.5
  • boots (2 hides, 1 thread) AC 10, STR 3, CHA 5, INT 4, sv disease 7, wt 1.5
  • leggings (3 hides, 1 thread) AC 10, INT 4, STR 3, sv fire 7, wt 1.5
  • sleeves (2 hides, 1 thread) AC 12, STR 4, STA 3, AGI 5, HP 10, sv magic 7, wt 1.5
  • tunic (3 hides, 1 thread) AC 22, STR 10, STA 7, CHA 5, INT 8, HP 20, mana 20, all saves +5, wt 0.7

pieces are magic, lore (wristband NOT lore), ALL/ALL and have a recommended level of 40

  • gorget >182
  • belt >213 <=227
  • amice >213
  • mask >204 <=217
  • wristband >213 <=217
  • cloak <=217
  • gloves >191
  • skullcap <=217
  • boots >221
  • sleeves >210
  • leggings >182
  • tunic >213
*rough belt strap

MQ rockhopper hide, Vah Shir skinning knife (no drop)

AC 3, wt 0.6, ALL/ALL

36
*black chitin belt (lore, no drop)

rough belt strap, scorpion shell (no drop, Shar Vahl pit), shade silk thread, Vah Shir needle set (you can also use the acrylia needle, or the acrylia thimble & needle set in place of the Vah Shir needle set)

AC 3, STR 3, wt 0.7; WAR, BRD, ROG, SHM, BST; BAR, TRL, OGR, IKS, VAH

56
*bone beaded belt (lore, no drop)

rough belt strap (recipe above), grimling fingerbone, silk thread, Vah Shir needle set (you can also use the acrylia needle, or the acrylia thimble & needle set in place of the Vah Shir needle set)

AC 4, STA 3, sv magic 3), wt 0.8; WAR, BRD, ROG, SHM, BST; BAR, TRL, OGR, IKS, VAH

>64 <=68
*owlbear feathered leggings (lore, no drop)

owlbear feather, sonic wolf pelt, 2 shade silk threads, acrylia needle (you can also use the acrylia thimble & needle set in place of the acrylia needle)

AC 6, STR 2, STA 2, sv magic 5, wt 0.3; WAR, BRD, ROG, SHM, BST; BAR, TRL, OGR, IKS, VAH

95
*owlbear tunic (no drop)

2 owlbear pelts, 2 shade silk threads, tunic pattern, acrylia thimble & needle set

AC 6, STR 2, STA 2, CHA 10, sv magic 5, wt 0.3; WAR BRD ROG SHM BST; BAR, TRL, OGR, IKS, VAH

135
     

Last updated 27 May 2003