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(Older updates that have been removed from the front page will be stored here for a short while, so you can scroll back and see what's been happening in the EQ tradeskill world)

 

October 20, 2002 - Brace for Impact!
Those of you who have been with EQTC since the launch of Luclin (or before), know that things are about to get VERY busy around here. The site will load more slowly as thousands of eager folks try to get the most up-to-date information on the new recipes, vendors, etc. The boards will also be hit extremely hard. I, and the rest of the EQTC staff, will be sifting through tons of posts, trying to cobble together complete and accurate recipe listings and vendor listings, (as well as dealing with any of the curve balls that real life seems to like throwing at times like this).


What can the rest of you do to help as Planes of Power launches tomorrow? (Yes, we know most folks won't get their software until Tuesday ...)

  • Be patient - the site and boards will likely load more slowly, as you won't be the only one eager for information. Excited folks will likely be mis-posting anywhere and everywhere in their desire to be "first" to report in information, and tempers will get quickly frayed. It will take time for information to be processed from the boards and put on the site. Reloading 10 times in half an hour won't change that fact, and likely will make updates even slower, as we have to wade through that same slow loading time to read the information and push updates to the site.
  • Be complete and accurate - if you don't provide all the necessary information in your post, you can't expect the information on the site to be correct. You're also likely making more work for the staff as we respond to your post asking for clarification (vendor name, loc, exact inventory, etc., etc.)
  • Watch where you're posting - I'm setting up two temporary forums, much like we did for Luclin. One forum will be for general questions, comments, and conversation. A second forum is ONLY for recipes, trivials and vendor data. Any stray conversation in the recipes foum WILL be deleted. As with any "data only" sticky threads in the various forums, we will be actively enforcing this, as it speeds up the process of getting information from the message boards onto the main site.
  • Be patient. Yes, this bears repeating ... and repeating ... and repeating. If you're relatively new to the site, you may be surprised at what happens on the site and the boards in the next week or so. If you've been with EQTC for a year or more, you likely can guess how crazed it's about to be around here.

It's going to be a horrifically busy time for the site, but with the help of the community, it will hopefully be one of the smoother expansions with regards to the level of chaos it brings to the site.

For those who hadn't noticed, the Oct. 16 patch had a stealth "gift" for tradeskillers with regards to a new general AA ability. Those tradeskillers that are level 51 or higher, are allowed to spend 3 AA points to train in New Tanaan Crafting Mastery. This allows them to bring a second main tradeskill (baking, smithing, brewing, fletching, jewelcraft, pottery, tailoring) above the 200 cap. With the expenditure of more points, GM tradeskillers can bring others of these skills above the 200 mark as well.

In other news, the talented Verdandi has done some major updates to the quest page for the 8th Coldain Prayer shawl. Those of you working on this quest, or preparing to start on it may want to print out the newly-updated pages.

 

October 16 , 2002 - Patch Day
Today's patch message has a couple items in it that I'd like to highlight:

  • Made it slightly easier to get skill increases while doing Tailoring, Tinkering, Smithing, Baking, Brewing and Alchemy. Made it slightly more difficult to get skill increases with Pottery and Fletching
  • Levitation can no longer be cast on Traders in the Bazaar

We're trying to keep from having multiple threads in the same forum discussing the skill increase change, so please try to contain discussion to this message board thread. If you're one of those folks that feels the need to run around in circles screaming "nerf!" at the drop of any hat, you'll find there's a thread already up in the Primal Scream forum regarding this. However, remember that the board posting rules DO apply in there, and we DO enforce those rules, so watch your manners. On Sunday, I'll likely create two new temporary forums for PoP talk and PoP recipes, but for now, those of you wishing to discuss/speculate on PoP before it is released next week will find that we're limiting discussion to two threads until launch: one thread for discussion/speculation, and one for those of you who feel the need to vent over things that still can/might be changed before launch. ;)

We know folks get excited when new changes are coming, but hope that you'll all think about the fact that the upcoming expansion is going to put a HUGE stress on the site, on the boards, and on the staff. Please do your part to look for sticky topics and the like before you post "new" information - it really does save us a lot of time (Time which can then be used getting updates onto the site quickly, and to continue to chip away at the huge mass of information we're building into the database.).

October 6 , 2002 - Whoops!
As those of you who filled my mailbox today know, the site was unavailable/lagging for a bit today. Racknine was nice enough to do some php acceleration on the server that houses EQTrader Corner and other sites. Unfortunately, the poor thing had a runaway cache, and brought things to their knees. It's been fixed, thankfully, so things should be good now.

October 3 , 2002 - Message Board Downtime
EZBoard has had some hardware issues that have resulted in dowtime for the message boards. I'd not put a message up here, as I'd expected them back up by now. The newest ETA, however, is tonight. If I get any new updates, I will post them here.

September 17 , 2002 - Thank you, Refplace!
I wanted to take a few moments to give my heartfelt thanks to Refplace for the "home" that they gave the site as an EQPortal Community during some tough times. While load and database issues have caused us to move over to Racknine for our hosting, I cannot stress enough how much I appreciate the aid that Rory gave us in our time of need. It is very likely that EQTC would have had to close it's doors (or be merged into one of the fee-based sites) well before Luclin launched, if not for the site hosting home that he provided.

For those of you who are wondering, yes, the site move has increased our costs, and costs will continue to grow, especially once PoP launches in another month and a half (Luclin more than doubled our site traffice for a while, and increased message board traffic 10-fold.) However, we hope to continue managing to tread water financially, thanks to those of you that are clicking on that PayPal icon over to the left, and making donations. Time will tell. In the meantime, we will continue our struggle to keep the site as ad-free as possible.

September 15 , 2002 - Moving woes
With little ado, DNS was changed today to point to our new hosting provider at Racknine, catching many of us by surprise (I'd expected it to take another week or so for the paperwork to be finished.) If you can read this message, then the nameserver that you use has the new information. It also means that you've likely seen some craziness with nav buttons today, due to a case-sensitive issue on some links. I think I caught them all, but there may be a couple holdovers for a day or two as I go over everything with a fine-toothed comb.

September 13 , 2002 - Message board issues
It seems we got moved onto yet another EZBoard server. Please change your bookmarks for the boards to http://go.ezboard.com/beqtraderscorner. If you find yourself having problems with that URL, then try http://pub38.ezboard.com/beqtraderscorner.

September 9 , 2002 - Random updates
Rumors that the Terrorantula, 8-legged menace of the Southern Desert of Ro, has been reproducing have been verified. While they may be a bit easier to take on than their mother, they're still tougher than your average dune tarantula. Fortunately for all of us, they also drop terrorantula silk, long-prized by the Erudites for durability in cultural tailoring.

Rogues around the lands rejoice! The secrets to the grandmaster assasin's trophy have been unlocked.

While we're not ready to give out an ETA on the new database, we are ready to start asking for more concerted help on gathering information on the thousands of items that need to go into it. If you are interested in helping, please visit the DenMom's Help Wanted forum on the boards.

September 4 , 2002 - Patch Day!
Some days it's the little things in life that make you dance around, sometimes it's the big. I'll let you all decide for yourselves where you put the following updates. (Note: more information may be added to this later in the day, but this is what the sleep-depreived halfling has found so far):

  • jars of acid stack
  • jars of lacquer stack
  • low quality rockhopper hides can now be used for making leather padding. I also verified that dropping a medium quality rockhopper hide into the sewing kit with a skinning knife does yield low quality rockhopper hides. (I've not tested high quality hides yet, but I'm presuming the downward conversion is working for them as well)
  • stormreaper chainwoven skirt now fits properly in the waist slot
  • tired of trying to tell half your guild what the starts are on some brand new tradeskill item are? You can now give them a hotlink with a few extra keyclicks! In main chat, start your message to the appropriate chat channel (/gu, /auction, various created chat channels, etc.), alt-left click on the item you want to announce, click on the icon of the item in the item description box that you just caused to open, and it should drop the item name as a hotlink, into your current line of chat text. If these instructions make little sense, then find someone less sleep-impaired to explain it to you. ;)

Over the next few weeks, I'll be knuckling down and beating the database into submission more (no ETA on when you folks will see it yet, but it will definitely be worth the wait), and dealing with a lot of IRL stuff, so if I'm unusually quiet for the next few weeks, don't be surprised. Expect to see me post more pleas for information as I get stuck trying to find certain tidbits.

August 29, 2002
We're back! I know many of you were pacing nervously earlier this week when you couldn't reach the site - you weren't alone! Thankfully, the dead router that caused the outage for us, EQPortal and others was either repaired or replaced yesterday afternoon. Just in time, of course, for my DSL connection to die for several hours. (Which is partly why this update is a day late.)

While I haven't received direct word regarding the VI stance on custom UI mods, EQ toolbox has an interview with a senior editor at VI regarding them. For those of you working on tradeskill mods, there are multiple threads in the General Tradeskills Forum regarding them. One thing to note is that if you're going to do screenshots, direct copies of the data/layout from this site, please make sure that it also contains the URL to this site in the mod. Not only will this let folks who use your mod know where to find updated recipes, trivials, etc., but it will keep you from having an upset redheaded DenMother chasing after you for redistributing copyrighted information without permission. ;)

Look for news next week on our decision regarding EZBoard renewal. I've seen the newest "estimates" for a 6-month renewal, and it's going to cost over 3 times what it cost a year ago to renew for a year. (Yes, we've grown that much in traffic.) We may decide to renew (in which case we'll be asking for donations), or we may decide to host our own boards (in which case it we'll also be asking for donations, but likely have a different target amount, etc.). We're not sure yet, and while folks have been full of all sorts of helpful suggestions and commentary, we're going to think on it a bit longer before we make a decision. Given the hassles inherent with the second option, we may end up biting the bullet and paying the $1910 to renew ... or have those of you who are not EZBoard Community Supporters deal with ads when you hit the boards for a while. ... bleargh!

August 19, 2002 - Quick note from EQAtlas
I received the following from Muse at EQAtlas:

SOE recently began promoting their new book, the Everquest Atlas, and some of you have expressed to me some confusion regarding this. Despite the similarity between the name of this product and their use of "EQ Atlas" to advertise it on the Everquest Live site, the product is not related in any way to my site, EQ Atlas (www.eqatlas.com). While we both offer maps and descriptions, the specific content is quite different. I hope that this announcement will clear up any confusion.

Thanks,
Muse

August 17, 2002 - A Word of Warning
It's come to my attention that one (or more) folks are sending out suspect file attachments and spoofing the sender id to niami@eqtraders.com. If you receive such an email, DO NOT download the file attachment. It is not from me. I have never, and will never send out email using that email address. Look VERY carefully at the email headers and return path, and it's likely that you can find the true source of the email. I recommend that if you're internet-savvy enough to find the real sender, that you forward the email to the mail abuse mailbox for that domain (such as abuse@earthlink.net), so that they are aware that someone is likely using their mail service to distribute viruses/trojan horse software using someone else's name. Addendum: it's been pointed out that it's also possible that someone has been hit with the KLEZ family of viruses, and that they are unaware that their machine is sending out additional infected files to/from various addy's on their hard drive. Regardless, always be very careful when downloading file attachments.

August 1 4, 2002 - Another Patch Day
Well, the webserver is unwell this morning, so I'm not sure when folks will get to see this update, but here's what we've got so far with regards to tradeskills and the patch:

  • the noodles recipe now works! Keep an eye on the baking forum for any up-to-the-minute discoveries on the various yields, as well as recipes requiring noodles
  • casserole dish sketches now stack. This is indeed happy news for the potters that are making casserole dishes to go with our noodles
  • plains pebbles stack at last! Foragers around Norrath are heaving sighs of relief as their overloaded packs get a bit of relief
  • in other pack-happy news, black acrylia now stacks
  • the adding items to stacks issue that caused you to pick up the entire stack when trying to drop an item into the stack, has been fixed
  • the bazaar search function now lets you see an alphabetic listing of traders

Other items with this patch include druid/wizzie ports from anywhere to various locations on the moon, a fix to the tracking box, and much more. See the complete patch message here. Happy tradeskilling!

July 24, 2002 - Patch Day
Today's patch is quite large, so it will likely be a while before we catch and mention everything in it that impacts tradeskills. While I sift through the many posts on the subject, here are a few things of note:

  • The new UI has been released, including the bazaar functionality. Remember that you must set "newui=TRUE" in your eqclient.ini file before you can buy or sell using the new bazaar trader functions.
  • The Jaggedpine zone has been released (it is an optional patch, so you must actively ask for it under the Advanced options when loading EQ). The baking forum already has a thread started for new recipes and trivials from this zone.
  • Stats on stat drinks are reported as working.
  • Faydwer was updated with quests for young adventurers. Information on the quests can be found in the Quests message board under the following threads: Felwithe Newbie Quests, Kelethin Newbie Quests, and Kaladim Newbie Quests. I'll give it a day or two before I make up quests pages for all of these.
  • Cazic-Thule tailored items did not get an expected upgrade with this patch.

That looks to be about it on the updates for today, other than the decomissioning of the May 8 recipes page at long last. (All recipes stemming from the May 8 patch should now be on their permanent recipes pages.)

 

July 15, 2002 - Happy Belated Anniversary to /gu comics! -
I know I'm a tad slow, because this actually happened last week, but I'd like to take a moment to wish Woody and his humorous comics of EQ life a happy 2-year anniversary. I'm very pleased that Woody has allowed me to display several of his tradeskill-related comics around the EQTC site, and happy to see him still producing those wonderful comics. Some days, we need to be able to find a giggle or three, and his panels "do the trick."

In other news, Mennix of "Dear Mennix" fame has decided to turn the tables on some of the sites that have traditionally cornered VI staff for interviews, and has started his own interview series with various EQ "community leaders". Perhaps he decided to start "easy" with a fellow halfling, or perhaps he's getting even for a stray toe-fur comment, but it seems I'm first in the limelight. Och! ;)

July 12, 2002
Just a few quick things...

The fish & game wardens in Erud's Crossing are happy to announce that their efforts to reintroduce barren flounder into the waters have been successful. (i.e., Erud's Crossing was patched today) Erudite clerics of the non-evil persuasion can now join their priestly bretheren in the possession of a coveted Faithstone. (Note: folks on the Quellious server apparently did not get the zone patch and are still fishing up Timorous Tuna. The other servers, so far, seem to have been restocked properly.)

The mysteries of Cazic Thule tailoring continue to unravel ... so to speak.

Those of you who have seen stats of items on other sites and have come here looking for the recipes may find that the following will aid in your search:

  • Those looking for "Luminate" armor (as per Alla'khazam's and EQ'Lizer) really want to look for "Luminant" heraldic armor, which is Human Cultural, Qeynos.
  • Those of you looking for Stormreaper Chainwoven or Stormreaper Steelwoven will not that it is not smithed (as per EQ'Lizer). These items are made via halfling cultural tailoring. (It seems their data entry gnomes are a tad busy right now, but these will get fixed in their database soon).
  • Those of you looking for Tae Ew items, the tailored Tae Ew goodies are still on the Cazic Thule recipes page.
  • If you're looking for ___ Heraldic armor, or "that new Veeshan bard armor", you'll find it, again, under human cultural, Qeynos

July 3, 2002 - Unburying!
Well, it's a week later than I'd originally planned, but my new home office furniture is finally installed, and I've got the 2 PCs and the laptop set back up. It's going to take me quite a while to get the CDs, documentation, maps, knicknacks, unpacked, sorted and put into their new spots, but I'm already enjoying the feeling of "space" that the new layout gives me. (The extra storage space will also come in handy, as I'm definitely a packrat!)

Meanwhile, I'm sure you folks are more interested in what's going on tradeskill-wise, so here's a small update for you. Barren Flounder, that had been chased into virtual extinction by the introduction of Timorous Tuna into their spawning grounds back in November, have been seen once again in Erud's Crossing on Test server. This is wonderful news for the "good" erudite clerics, who have been unable to enjoy the use of faithstones that their other healing brethren have been using. Hopefully it will be re-introduced onto the live servers with the next patch. We're also hoping to see a few other item tweaks next patch, such as to the stats of the Cazic Thule armor and weapons, stackability of Tae Ew meat, etc.

As time and oomph permit, I'm going through all the armor stats pages to see what's missing for the older smithed armor sets. As I'm finding missing data, the relevant stats page is having question marks added in the appropriate spots, and on the more major information, I'm whimpering for help on data that I can't find elsewhere. After I tackle all the armors (I'm about a third of the way through the cultural sets now), I'll tackle the smithed weapons. Those of you with a solid player-made weapon collection are more than welcome to compare what's on the weapon stats page with the information on your weapons, and post with missing information in that same message board thread.

My thanks to Fallenhero for the new art at the top of this page. We try very hard to keep the site fast-loading, without a lot of extra frufru, but it's amazing how a couple tiny files make a difference. :)

For the Americans amongst us, may you have a happy and safe Independence Day tomorrow.

June 26, 2002 - Mischief and Mayhem
Fortunately, things are relatively quiet on the tradeskill front right now. Discussion of the new EQ interface that is currently on Test can be found via this message board thread. Some progress has been made at last on sorting out the Cazic Thule recipes. As always, a lot of updates are going on behind the scenes on a daily basis, especially in narrowing down smithing trivials, adding stats for the newer tradeskill items, etc. A few weeks back, I also had to split apart the cultural armor stats from the main armor stats page. This has caused quite a bit of confusion, and it's currently not the most elegant or intuitive layout, but it will have to do for the near future. For now, all smithed cultural armor stats can be found a) via the nav buttons on the left-hand side of the main armor stats page and, b) via a link at the TOP of each cultural recipes page for that culture's stats. I apologize for the kludgy feel of this, but it's going to be a while before I can tackle nav issues.

This brings me to the mischief and mayhem portion of this update. I've been dual-wielding computers for quite a while now, as it allows me to work on site updates at the same time I am performing research in-game, wield both my accounts at once to have easier access to tradeskill mules, etc. Unfortunately, the setup I've been using for the last couple of years is not ergonomic, and hasn't been very good for my chronic back problems. We finally made arrangements to have both my office and Ngreth's office redone, with setups that should make them much more comfortable workplaces. We've been planning this for a couple months, and yesterday the movers arrived to box up everything in my office, so the folks could come in today with the custom setup for my office. Ngreth's office was to follow next Tuesday. Unfortunately, some wires were crossed somewhere (I blame Bristlebane, may all his toe fur fall off!), and the installers showed up today with Ngreth's office setup, not mine. They're not even done building mine. Soooo ... Ngreth and two installers are busy disassembling Ngreth's old office right now and packing it up, most of my office possessions are taking over the guest room, my cats are frantic and hiding from the chaos, and I ... am working off a card table set up in my almost-empty office. I'll be working off this setup until Tuesday morning, at which time I re-disassemble everything and pray there are no more surprises in store. (edit: hubby's office is taking 2 days to complete, so I expect mine will as well ... wheeeeee).

{gibber}

Needless to say, I'll likely get less accomplished than normal for the next few days.

 

June 12, 2002 - Patch Day ... seen with "new" eyes
I'm back from my lasik surgery at last, though the trip home took 6 hours instead of 2 due to an accident closing off the highway we came home on. I'm exhausted, and going to avoid taxing my energy levels, much less my "new" eyes, so site updates WILL wait until tomorrow. Please, please, PLEASE in the meantime, remember to READ before you post your questions and comments in the various forums, especially since it sounds like everyone's been posting helter-skelter over there. The more mayhem folks make in the "data only" threads, the longer it's going to take me to get things updated tomorrow. For those who haven't caught it yet, here's what was tradeskill-related from the patch message:

** Trade Skills **

- Improved many of the smithed Acrylia items
- Large Blocks, Blocks, and Small Blocks of Magic Clay are now stackable
- Brick of Deathsteel Ore is now stackable
- Several blacksmithed cultural armor set pieces have received a slight improvement to their armor class.
- Tarnished and Fine Steel Weapons may now be recycled into ore by placing them into a forge with
a water flask.

Other items of note:

- Acrylia Reinforced Armor is now usable by short races
- Shadowhaven Faction Amulet should be more useful now
- Loremaster Borannin should be responding properly again

It's very likely that you folks now know more about the effects from this patch than I do, and it will stay that way until tomorrow. Please remember to post trivial and stat updates to the proper spots in the message boards (there are threads already started in the Smithing forum) ... and watch those vents that are starting to pop up with inappropriate language and/or in inappropriate spots, please.

June 10, 2002

Just a few quick updates:

Cazic-Thule jewelcraft has been deciphered, and the first pieces have been successfully made. Recipes and stats are on the Cazic-Thule recipes page.

The dust is finally starting to slowly settle from the June 5 patch and all the changes to smithing trivials. It's still going to take a while to get it all updated, but we're getting there. For all of those asking on the various forums, as far as we know only smithing trivials were changed.

There's another patch this Wednesday. Hopefully the rockhoppers and sambata that share a cave in Dawnshroud Peaks will find their way home again, as well as a few other spawn issues. :) We'll have more of an update Wednesday.

We received the following suggestion on our Quests message board, and there's already been responses that it does help when having problems with quest NPCs:

If any NPC is not responding to direct text do this. Clear your target window and say the quest text. For some reason they will respond when you do NOT have them targeted. So just make sure you don't have a target at all by pressing the escape key.

As an addendum to this, close your inventory window before you hail them, as this has been reported to be one issue with non-responsive NPCs. If that doesn't work, close your eyes, stand on one foot, bay at the moon and hit the ENTER key ... wait, sorry, that last bit is the Bristlebane in me. Try the non-targeted talk and the inventory closed if you're having problems with an NPC, and, as always, remember to research in advance to verify that you have the proper faction, proper text, etc.

Administrivia: we're working on collecting all the information needed to have a comprehensive tradeskill database that will allow cross-referencing of trade supplies, sources (vendors, mob drops, etc.) and recipes. It's a huge undertaking, and it's going to take a lot of time to get it ready for public viewing. If you see requests in one of the forums asking for help collecting data, that's why, and the information we need the most is on the exotic stuff - tradeskill drops off mobs, player-made cultural items that are then used as ingredients for other recipes (i.e., adamantite chain jointing, and other such things) and so on. So, as you're tradeskilling and shopping, the data that you get from a right-click is likely exactly what we're looking for. Keep an eye on the various forums for a request for your tradeskill(s). Meanwhile, this half-blind hobbit is toddling off tomorrow for lasik eye surgery,and is supposed to be MIA from the boards and other eye-strain until sometime Wednesday (patch day). Wish me luck!

 

June 6, 2002

I have several things to highlight today:

The new smithing recipes and trivials are slowly trickling in, and I have some requests to make, based on the first day's worth of data. Please be sure that when you're reporting on stats for new items, that you're including race/class/weight information. I know it takes a few extra moments to scribble it all down, but it really makes a difference on the completeness of information for the site. Please make sure you're clearly stating trivials - there's a difference between "trivial 222" and "trivial <=222". Make sure you're being fully clear if you know the exact trivial vs. it being trivial at that point or some point below. Please be sure that when you're reporting new trivials on old cultural items that you are explicitly stating whether you're working in racial chain or plate for things like dark elven and high elven armors. It may seem like a little thing, but when we're already dealing with normal, enchanted, and imbued/enchanted armor, I refuse to "assume" that I know which set you're talking about.

That having been said, there is a lot of data already on the appropriate smithing pages. If you find a smithing page that does not include two trivial colums (old & new), then I have not yet processed any new information for that specific group of items. This may mean that nobody has submitted any new information, or it may just mean that I've not reached that part of the huge pile of updates that have been dropped in my lap.

Yes, I'm aware that pretty much every smithing guide in the Learn Smithing section is now totally outdated. This situation isn't likely to change until new trivials are more fully nailed down and folks start submitting new guides based on that information.

I've managed to verifiy race changes to halfling cultural tailored armor, but folks are slow in reporting in whether other of the new cultural items that were added on May 5 have had stats changed based on yesterday's patch. Wood elves, especially, please check all those lovely tailored armors of yours, and report in if anything has changed with your armor. (I'm hoping half elf was added to the sets.)

Contrary to yesterday's patch message, enchanted clay is still not stacking. Whoops!

More updates have been done to the PoTC quest writeup, including the addition of the non-tradeskill spell-only version of the quest. It still needs a lot of fleshing out, but that's going to take more time than I currently have.

The mailbox to which all my private EZBoard messages are sent is beyond overflowing with viruses, trojan horses, spam, unwanted trash as well as various stray emails from folks who need my attention. I'm afraid to say that I'm beyond behind responding to any real mail that might be lurking in that mailbox, and it's not likely to change any time in the near future. In some cases, I cannot respond as the people in question have not included any email address in their message (EZBoards doesn't include your email addy on private messages). Additionally, I'm having problems with my ISP that I use for the rest of my email, and it's been timing out left, right, sideways and diagonally for the last several days. For the dozen or so of you offering to take over the fashion section, however, I'm going to close down that section of the site. Due to a horde of problems, as well as system load, it's not feasible for this site to track every single new/old set of player-made armor and track two versions of the graphics for them (with and without Luclin models).

Folks have started emailing moderators when they have problems registering an EZBoard account. Unfortunately, we don't own EZBoards, so it's rather hard for us to troubleshoot these. You'll want to report such problems in directly to the EZBoard Login/Support Forum and see if they can help. (You don't need to be registered/logged in to post to that forum.)

I've developed zero tolerance for certain antics on the message boards. Please remember that the Primal Scream Forum, as is mentioned on the banner text when you enter that forum does not allow personal attacks (name-calling, slander, etc.), and yes, saying "I hope you @#$^'ing die" is WELL beyond acceptable behavior and is subject to immediate banning. We also ask, rather clearly, that you "keep it clean". Unmasked swearing in subject lines, as well as swearing (however masked) at specific people are also not acceptable. For those that are unaware of the history of that forum, it was originally meant as a spot where people could rant and rave out their tradeskill frustrations after a horrible run of luck, etc., while still keeping it within the realms of polite public behavior. While we've allowed some leeway on what's allowed in there, it is still not a place to come in and spew filth. There are plenty of other message boards in the world where you can spew that trash if you really need to, but we don't need it in our community.

 

June 5, 2002 - Patch Day!

It's another BIG day with regards to tradeskills, and it will be a while before updates hit the site and the dust settles. I'll make another update later today, once we have some solid information in place, but a few things to note in the meantime.

  • The initial writeup for the Protection of the Cabbage quest is up on the site, including the new earring reward. Nondruids who had been working on this quest should pay special note to the fact that the previous all/all earring is now druid-only.
  • Many new smithing recipes were put in today, as well as many new trivials. It WILL be mid-afternoon before even the first of these gets onto the site. It's even more important than ever that you READ before you post your questions and comments in the message boards, as we're going to be running a tight herd on the chaos caused by stampeding smiths. There are specific sticky topics set aside JUST for recipes and stats, and other threads set aside for questions.
  • Other quests, item stats, etc. have changed, and we'll get those updates on the site as able.
  • Rennet vendors are back in place.
  • Remember to watch your manners when posting on the message boards. A LOT of folks have been less-than-mannered lately, and have found themselves in the doghouse. The posting and conduct rules are there for a reason, and we are very actively enforcing them. This goes especially for those of you wanting to let off some steam. Even in the Primal Scream Forum, remember that the rules apply. Keep it family-rated, and remember NO personal attacks. We understand that when tradeskills change, folks tend to get a tad ... excited ... but this message board community really does NOT appreciate some of the foaming at the mouth we've seen lately. Such antics only distract us from making sure that data gets accurately reported, then recorded, onto the site.

June 5, Addendum 1:

The following is a post from Rich Waters, one of the Lead Designers for EQ:

If you are not a Druid and you've completed the PoTC quest, go and speak with Rebecca Cabbageleaf in Fungusgrove - She's more than happy to give you something you'll be able to use instead of Xanthe's Earring.

If you're one of the few people who did the quest twice and lost an earring due to it being made lore, petition in game and a GM will reimburse you with the nine ingredients needed to make another earring after verifying your loss.

If your Xanthe's Earring is out of charges, trade it in with Rebecca Cabbageleaf in Fungusgrove, and she'll give you one that has charges. When items that didn't have an effect are retroactively changed, it sometimes causes the "out of charges" bug.

To trade the earring in with Rebecca, give her your Xanthe's Earring and she'll give you an alternate kind of earring. Give her back the alternate earring, and she'll give you a fully charged Xanthe's earring back.

Sorry for any inconvenience this has caused you, this should solve any difficulties anyone's had with the earring.

Thanks,

- Rich

May 18, 2002

Just a quick note to let folks know that I've changed links around since the last front page update. The main May 8 recipes page can still be found in the same spot, but ALL cultural recipes have been moved to their permanent links off the cultural recipes page. In another week or so, I hope to split out the May 8 recipes onto thier permanent recipes pages. I'll also be redoing FAQs and trade supplies listings as time permits.

 

May 12, 2002 - Happy Mother's Day!

In a very hobbit sort of way (giving gifts on a special day instead of receiving them) this tired mother (of this community, plus 3 cats ;D) has a plethora of gifts for you all. Recipes, recipes everywhere! Yes, it's chaos everywhere, with tradesfolk running around, comparing notes, wanting to exchange their gifts for other gifts, and so on. It's going to take quite a while for things to settle down around here and for "DenMom" to clean up everything. In the meantime, you'll want to watch the message boards (as always), as well as bookmark the following: Main collection of May 8 recipes, wood elven cultural, other cultural. Yes, I really do mean to move each of the cultures to their own page for easier sorting out, and then later merge them with their other cultural recipes, but I keep getting sidetracked by new recipe updates. It'll get there.

I've been agonizing for over a day now what to mention in a front page update, as so much of it is newsworthy to varying parts of the tradeskill community, and I know, no matter what I highlight, someone will feel left out. Some posts late last night/early this morning decided me on what would be highlighted ...

Druids and tradeskillers from all across Norrath have been hard at work, deciphering the Liber Brassica Felix books, in search of the Protection of the Cabbage spell (a single-target PoTG). It's been a monumental undertaking, and I'd like to thank the EQTC community and the folks over at the Druid Grove for sharing information and ideas enough to get this sorted out quickly. The quest has been gargantuan, to say the least. And it's now over. The lovely Lady Xanthe Ravenwolf of Bertoxx exhaustedly reported in last night that she had completed the quest, and was kind enough to provide us with information on the reward (the spell and a nice earring), and a run-down of the quest. (I'll be working on webbing it after the caffeine kicks in.) We then received a visit from Rich Waters, one of the Lead Designers from EQ (I swear, he's got to be getting as little sleep as I am right now, from the looks of his posts on the boards!)

Rich said

Congratulations, Xanthe!

With the first completion of this quest, a new spell was brought into the world, and I'd like to thank the many druids and tradesfolk who participated in this event.

This quest is unusual in EverQuest, as it was intended to be done once and then change after it was solved. In the next patch, Xanthe will reap the rewards of finishing the quest first, and all druids will find the scroll much easier to attain now that the quest has been completed.

The quest will stay in game, for people who enjoy tradeskills and anyone who completes the full quest will find the final reward is quite suitable for the effort.

Thanks for playing,

Rich Waters
Lead Designer, EverQuest

In other words, folks, if you wait until the next patch, the spell will be easier to obtain. The quest will stay in game for those of us who enjoy playing with such stuff {curls protectively around her fishing pole and her Misty Thicket Picnic}, but for those who don't have a tradeskill junkie's patience with such quests, find enough patience to wait for the next patch. ;D

I'm back to practicing my dual-wielding skills - foraging for tufts of dire wolf fur on one machine while tackling site updates on the other ... have fun with all the new recipes, everyone!

~DenMom

 

May 8 , 2002 - The Patch Message

I won't repeat the entire patch message, but here are the parts that are relevant to tradeskills, along with some commentary:

  • Added over 1,000 new tradeskill recipes for all levels of skill, along with many recipe books. A few of the vendors of Norrath might be able to get you started on your way (of course, we'll be scrambling here to get the information online for all of you, but expect things to be a tad ... hectic ... for a while)
  • Added Mortar and Pestle to a Thurgadin merchant (this should make poisonmaking, dyemaking, pottery idols, and a few other things a bit easier for those who have chosen to live mostly in Velious)
  • Rubbing Alcohol is now available from a vendor in Thurgadin (happy shawl questing! No more running to Cabilis!)
  • Hit point bonuses on food items should be working (centi steaks and centi toe stew, anyone?)
  • Characters can no longer scribe a scroll that they can't cast due to deity restrictions (imbue gem spells were bugged for a while so anyone of the proper level/class could scribe them, now you should be able to only scribe the spell for your deity)

Your best bet for the first 24 hours is to keep an eye on the message boards for the new recipes. It's going to take some time to get these things webbed, especially with the server lag I'm already seeing this morning from eager folks at w*rk hitting the site, trying to see if anything's been found yet.

Addendum -

Erm, um ... if you tried to access the message boards earlier, and were timing out all over the place, you weren't alone. I feel sort of bad for the folks at EZBoard when they saw the load hit today. We've now been moved to a server of our very own (I'll be sending them a very heartfelt thank you to them for their fast work). The reroute to the new message board server is automagic, but please DO change your bookmarks when you have a chance, to cut down on their load.. It will take me days before I can change all the links on all the pages other than the front page, as the recipes that everyone's trying to get information on are the priority right now. New message board link

It's going to take a while to get recipes into their proper places, and stuff tested out. There's a temporary recipe page found here, and as things there get verified, tested, etc., I'll get them onto the normal recipe pages as well.

~DenMom

 

(older news trimmed for space's sake)