Home
About
Fashion
Learn A Skill
Message Board
News
Prices
Recipes
Smithing
Smithing
Smithing
Smithing
Smithing
Smithing
Smithing
Role Players Corner
Submit
Trade Supplies
Quests
Links

"Cultural" Recipes

Various cultures (races) have tradeskills that only members of their race can perform. These tradeskills generally require that combines to be made by a person of the proper race, using the proper cultural tradeskill container (racial forge, racial sewing kit, etc.). Note that illusions do not work to fool a cultural tradeskill container.

 

 

  • Barbarians: chain, plate and a BST-wearable reinforced armor, plus weapons
  • Dark Elves: Armor plus a few weapons
  • Dwarves: Brellium Armor - can also be worn by gnomes and halflings
  • Erudites: cultural tailoring, with a small smithing component
  • Gnomes: have a variety of tinkered goodies, including some brand new cultural armor
  • Halflings: Tailored armor and weight reducing bags, with smithing component
  • High Elves: Smithed armor for a variety of classes, including casters
  • Humans: Smithed armor & weapons. Now split into recipes for the Freeport Forge and the Qeynos Forge ...new links!!
  • Iksar: Skyiron armor, weapons, shields (iksar only)
  • Ogres: Adamantite Armor - can also be worn by trolls
  • Trolls: finally have a little bit of cultural smithing, using other people's beat up old weapons and shields
  • Wood Elves: fletching, smithing, tailoring ... a little bit of this, a little bit of that
  • Half elves do not have ANY racial tradeskills planned at last check. Apparently, while they can wear much of what the various cultural smiths/tailors can make, half elves do not have a recognizeable culture of their own. (Do NOT flame me about this, please. I'm just reporting what we've heard from VI)
  • Guess what? Same goes for Vah Shir, I am sorry to say. Since vah shir do not follow any deity, apparently they do not have any cultural skills, either. Again, don't shoot the messenger, as while we can whimper and complain all we wish, we have no control over VI's decisions. :)

The fine print: All text on this site is copyright by the respective authors. The game EverQuest is a registered trademark of Sony Computer Entertainment America, Inc.This site is not meant to represent official EQ policy, and we are not responsible for errors/omissions that occur due to changes in EverQuest trade skills.