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Wood Elf Cultural Tradeskills

Note that these recipes are for wood elves only. All combines listed as requiring a fier'dal fletching kit, fier'dal sewing kit or fier'dal forge MUST be performed by wood elves. (These containers check your starting race before allowing you to perform the combine. Use of illusions will not work.) Unless otherwise noted, fletching must be done using the feir'dal fletching kit, tailoring must be done in the feir'dal sewing kit, and smithing must be done using the feir'dal forge (illusions won't fool these containers, you have to be a reall, 100% wood elf to use them). This includes the May 8 upgrade to wood elf cultural tradeskills. (NPC text for the upgrade can be found at the bottom of the page)

Some of the older cultural smithing recipes had their trivials changed during the June 5 patch, and much trivial re-narrowing is still needed.

Item

Ingredients

trivial / Notes
Brewing
oak bark tannin oak bark (foraged in Kithicor Forest & Warslik's Woods, ground spawn in Butcherblock), flask of water trivial 102
light mithril string small brick of mithril, oak bark tannin, silk string (fletching supply) <=51
strong mithril string 2 small bricks of mithril, oak bark tannin, silk string (fletching supply) **no known use**
purified water 2 water flasks, celestial essence 58
celestial temper purified water, blue diamond powder 136
Fletching - in Fier'dal fletching kit
mithril fletch small brick of mithril, mithril working knife trivial <=136; yield 2
Faydark arrows

mithril arrowheads, mithril arrowshafts, mithril fletches, nock (varying size: large = Mithril scout, medium = mithril warrior, small = mithril champion)

  • mithril scout arrows: magic, ranged, damage 7, range 100, fire damage 3, magic, WAR, PAL, RNG, SHD; ALL
  • mithril warrior arrows: magic, ranged, damage 9, range 125, fire damage 3, WAR, RNG, PAL, SHD; ALL
  • mithril champion arrows: magic, ranged, damage 11, range 150, fire damage 3, recommended level 1, wt 0.1, size small, WAR, PAL, RNG, SHD; ALL, yield 10
  • scout >150 <=156
  • warrior >175 <=190
  • champion >250

 

Blessed scout arrows

blessed mithril arrowheads, mithril arrowshafts, mithril fletches, large nock

yield 10, Tunare-restricted, ranged, damage 8, range 100, magic, fire damage 4

<=190

Blessed warrior arrows

blessed mithril arrowheads, mithril arrowshafts, mithril fletches, medium nock

yield 10, Tunare-restricted, damage 9, range 145, fire damage 4, magic

>182 <=190

 

Blessed champion arrows

blessed mithril arrowheads, mithril arrowshafts, mithril fletches, small nock

yield 10, magic, damage 11, delay 0, range 170, fire damage 4, recommended level 1, wt 0.1, size small, WAR, PAL, RNG, SHD; ALL. Tunare-restricted

also returns extra mithril working knife

trivial >250

Blessed Faydark Stinger

mithril working knife, light mithril string, 2 standard cams, branch of sylvan oak (foraged)

20/60, range 200, STR 5. WIS 5, WAR, PAL, ROG, RNG; Tunare-only

trivial 156

reinforced sylvan branch mithril alloy rod, mithril working knife, branch of sylvan oak (foraged) trivial <=195
Blessed Faydark Swiftbolt

reinforced sylvan branch, 2 standard bow cams, mithril working knife, light mithril string

primary, ranged: 23/55, range 200, STR 5, DEX 5, WIS 5, Tunare-only

trivial >202 <=239
reinforced planar beam branch of planar oak (foraged), mithril working knife, mithril alloy rod <=194
Blessed Faydark Cloudburster

reinforced planar beam, light mithril string, 2 standard bow cams, mithril working knife

25/48, range 220, STR 5, WIS 5, DEX 5, mana 50, Tunare-only, recommended level 1

trivial >209 <=233
durable planar beam reinforced planar beam, mithril working knife, mithril alloy rod <=201
Blessed Faydark Thunderbolt

durable planar beam, 2 standard bow cams, mithril working knife, light mithril string

30/38, range 250, STR 5, AGI 5, DEX 5, WIS 5, HP 50, mana 50, sv fire/cold/magic 10. WAR, PAL, RNG, ROG: Tunare, size giant, recommended level 20

trivial >250
Poisonmaking (no-fail combine in mortar & pestle)
celestial essence celestial solvent (vendor-sold), spell research component 136
Pottery
blue diamond powder blue diamond, jar of acid (place directly in kiln) <=93
Smithing - Fier'dal forge
mithril boning small brick mithril, file, morning dew (stackable) <=67
infused mithril boning celestial temper, small brick mithril, file <=120
infused mithril chainweave celestial temper, large brick mithril, smithy hammer <=111
mithril bits 2 small pieces mithril, morning dew <=66
mithril studs 3 mithril bits, file, morning dew yield 2, trivial <=47
mithril arrowheads small brick mithril ore, water, file yield 2, trivial 42
blessed mithril arrowheads small brick mithril, water, file, imbued emerald shard yield 2, trivial <=96
mithril arrowshafts large brick mithril, water, file, arrow shaft mold yield 2, trivial 42
mithril working knife small brick mithril, dagger blade mold, hilt mold, water trivial <=42
Feir'dal fletching kit small brick mithril, hinge mold, container base mold, container lid mold, water flask 10-slot container, wt 1.0, trivial 163
mithril alloy rod enchanted large brick of mithril, large brick of acrylia ore, smithy hammer, celestial temper

trivial 146

imbued emerald shard imbued emerald, file yield 4, trivial 96
Feir'dal sewing kit mithril bits, needle mold, thimble mold, flask water (10-slot container, weight 4.0, will NOT eat invalid items combined within it) 71 or 72
mithril feir'dal dagger

dagger blade mold, hilt mold, pommel mold, mithril sheet, morning dew

piercing: 3/18, wt 1.2, size small; WAR, RNG, SHD, BRD, ROG, NEC, MAG, ENC, BST; ALL

<=98
(imbued) mithril feir'dal dagger

dagger blade mold, hilt mold, pommel mold, mithril sheet, morning dew, imbued emerald or plains pebble

  • Karana: piercing, 4/18, WIS 2, DEX 2, AGI 4; wt 1.2, size small; WAR, RNG, SHD, BRD, ROG, NEC, MAG, ENC, BST; ALL; Karana
  • Tunare: piercing, 4/18, CHA 2, WIS 2, AGI 4; wt 1.2, size small; WAR, RNG, SHD, BRD, ROG, NEC, MAG, ENC, BST; ALL; Tunare

>136 <=163

mithril feir'dal long sword

long blade mold, hilt mold, pommel mold, mithril sheet, morning dew

1HS, 6/27, wt 2.5, size medium; WAR, RNG, SHD, BRD, ROG; ALL

>98 <=118
(imbued) mithril feir'dal long sword

long blade mold, hilt mold, pommel mold, mithril sheet, morning dew, imbued emerald or plains pebble

  • Karana: 1HS, 7/26, WIS 2, DEX 2, AGI 4
  • Tunare: 1 HS, 7/26, CHA 2, WIS 2, AGI 4
>151 <=176
mithril fier'dal morning star

spiked ball mold, hilt mold, mithril sheet, morning dew

1HB, 8/37, wt 5.0, size medium, WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM; ALL

>116 <=122
(imbued) mithril feir'dal morning star

spiked ball mold, hilt mold, mithril sheet, morning dew, imbued emerald or plains pebble

  • Karana, 1HB, 9/35, WIS 2, DEX 2, AGI 4; magic, wt 5.0, size medium; WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM; ALL; Karana
  • Tunare, 1HB, 9/35, CHA 2, WIS 2, AGI 4; magic, wt 5.0, size medium; WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM; ALL; Karana
159
mithril feir'dal rapier

thin blade mold, hilt mold, pommel mold, mithril sheet, morning dew

piercing, 5/22, wt 2.3, size medium, WAR, RNG, SHD, BRD, ROG; ALL

>100 <=131
(imbued) mithril fier'dal rapier

thin blade mold, hilt mold, pommel mold, mithril sheet, morning dew, imbued emerald or plains pebble

  • Karana, 6/20, WIS 2, DEX 2, AGI 4
  • Tunare, 6/20, CHA 2, WIS 2, AGI 4
>101 <=118
mithril feir'dal spear

spear head mold, oak shaft, mithril sheet, morning dew

piercing, 6/26, primary only, wt 3.2, size large, WAR, RNG, SHD, BRD, ROG, BST; ALL

>102 <=122
(imbued) mithril feir'dal spear

spear head mold, oak shaft, mithril sheet, morning dew, imbued emerald or plains pebble

primary-only

  • Karana, 7/26, WIS 2, DEX 2, AGI 4, primary only, wt 3.2, size large, WAR, RNG, SHD, BRD, ROG, BST; ALL; Karana
  • Tunare, 7/26, CHA 2, WIS 2, AGI 4, primary only, wt 3.2, size large, WAR, RNG, SHD, BRD, ROG, BST; ALL; Tunare
>136 <=166
Tailoring (must use Fier'dal sewing kit)
mithril studded leather

appropriate pattern, oak bark tannin, sabertooth tiger hide, and appropriate number of mithril studs:

  • mask - 1 mithril stud
  • gorget, belt, bracer - 2 mithril studs
  • cap, shoulderpads, sleeves - 3 mithril studs
  • cloak, gloves, pants, boots - 4 mithril studs
  • tunic - 5 mithril studs
HUM, ELF, HIE, HEF; CLR, PAL, ROG, RNG, DRU

trivial 108

Stats:

  • Mask AC 4, wt 0.3; size small
  • Mantle AC 5, wt 1.0, size small
  • Belt AC 5, wt 0.5, size small
  • Gorget AC 5, wt 0.4, size small
  • Bracer AC 5, wt 0.5, size small
  • Skullcap AC 6, wt 0.5, size small
  • Boots AC 6, wt 1.5, size small
  • Gloves AC 6, wt 1.0, size small
  • Sleeves AC 6, wt 1.0, size small
  • Cloak AC 6, wt 1.0, size medium
  • Leggings AC 7, wt 3.0, size medium
  • Tunic AC 10, wt 2.5, size medium

 

imbued mithril studded leather

appropriate pattern, oak bark tannin, sabertooth tiger hide, imbued emerald and appropriate number of mithril studs:

  • mask - 1 mithril stud
  • gorget, belt, wristbands - 2 mithril studs
  • cap, shoulderpads, sleeves - 3 mithril studs
  • cloak, gloves, pants, boots - 4 mithril studs
  • tunic - 5 mithril studs

HUM, ELF, HIE, HEF; CLR, PAL, ROG, RNG, DRU; Tunare-only

trivial 122

imbued [Tunare] adds CHA/WIS in the following amounts: mask 1/1, gorget 1/1, belt 2/1, wristbands 2/1, cap, 2/1, mantle 2/1, gloves 2/1, boots 2/2, sleeves 2/2, cloak 3/2, legs 3/2, tunic 3/2

(note: nonimbued version called "wristbands", imbued version called "bracer")

mithril reinforced leather

appropriate pattern, oak bark tannin, excellent sabertooth tiger hide, and appropriate number of mithril boning:

  • mask, bracer, gorget - 1 mithril boning
  • skull cap, shoulderpads, cloak, belt, gloves, sleeves - 2 mithril boning
  • pants, boots - 3 mithril boning
  • tunic - 4 mithril boning

HUM, ELF, HIE, HEF; CLR, PAL, ROG, RNG, DRU

trivial 215

Stats:

  • mask AC 5, wt 1.0, size small
  • gorget AC 6, wt 0.4, size small
  • bracer AC 6, wt 0.5, size small
  • belt AC 6, wt 0.5, size small
  • mantle AC 6, wt 1.0, size small
  • boots AC 7, wt 1.5, size small
  • gloves AC 7, wt 1.0, size small
  • sleeves AC 7, wt 1.0, size small
  • skullcap AC 7, wt 0.5, size small
  • cloak AC 7, wt 1.0, size medium
  • leggings AC 8, wt 3.0, size medium
  • tunic AC 12, wt 2.5, size medium

 

 

 

imbued mithril reinforced leather

appropriate pattern, oak bark tannin, excellent sabertooth tiger hide, imbued emerald and appropriate number of mithril boning:

  • mask, wristbands, gorget - 1 mithril boning
  • skull cap, shoulderpads, cloak, belt, gloves, sleeves - 2 mithril boning
  • pants, boots - 3 mithril boning
  • tunic - 4 mithril boning

 

HUM, ELF, HIE, HEF; CLR, PAL, ROG, RNG, DRU; Tunare

trivial 228

imbued [Tunare] adds CHA/WIS in the following amounts: mask 1/1, gorget 1/1, bracer 2/1, belt 2/1, mantle, 2/1, skullcap 2/1, boots 2/2, gloves 2/1, cloak 3/2, sleeves 2/2, leggings 3/2, tunic 3/2

 

(note: nonimbued version called "wristbands", imbued version called "bracer")

Tunarean Soldier Armor

(reinforced armor)

embroidering needle, excellent sabertooth hide, oak bark tannin, imbued emerald, proper tailoring pattern, appropriate numbers of infused mithril boning

  • mask, wristband, gorget, boots - 1 infused mithril boning
  • skull cap, shoulderpads, gloves, sleeves, belt - 2 infused mithril boning
  • pants, cloak, tunic - 3 infused mithril boning

Classes are DRU/HUM, ELF, HEF, Tunare only, recommended level 45, all wt 3.0, trivial >250

  • gorget AC 6, WIS 5, AGI 5, HP 25, mana 25
  • mask: AC 8, WIS 5, AGI 5, HP 30, mana 30
  • shoulderpads: AC 8, WIS 5, mana 30, HP 30, DEX 5
  • gloves AC 9, WIS 5, DEX 5, HP 25, mana 25
  • wristguard: AC 9, WIS 5, HP 30, mana 30, 5 to all saves
  • cap: AC 9, WIS 5, mana 30, STA 5, HP 30
  • boots: AC 9, DEX 5, WIS 5, HP 30, mana 30
  • belt: AC 10, WIS 10, HP 40, mana 40
  • sleeves: AC 11, WIS 5, HP 30, mana 30
  • cloak AC 11, STA 5, WIS 10, HP 40, mana 40
  • leggings: AC 15, WIS 10, mana 40, STA 5, HP 40
  • tunic: AC 21, WIS 10, mana 40, STA 10, HP 40

Tunarean Scout Armor

(chain armor)

embroidering needle, excellent sabertooth hide, oak bark tannin, imbued emerald, proper tailoring pattern, appropriate number of infused chain weaves

  • Veil, Gorget, Boots, Bracer - 1 infused chain weave
  • Coif, Mantle, Skirt, Sleeves, Gloves - 2 infused chain weave
  • Tunic, Capes, Leggings - 3 infused chain weave

Recommended level 45, RNG; ELF, HUM, HEF, Tunare only, wt 3.0, trivial >250

  • veil AC 10, WIS 5, HP 30, mana 30
  • gorget AC 11, AGI 5, HP 25, mana 25
  • gloves AC 12, DEX 5, HP 25, mana 25
  • bracer AC 12, WIS 5, HP 30, mana 30
  • cloak AC 14, STR 10, WIS 5, HP 40, mana 40
  • mantle AC 15, DEX 5, HP 30, mana 30
  • skirt AC 15, WIS 5, HP 40, mana 40
  • sleeves AC 16, STR 10, HP 30, mana 30
  • boots AC 16, DEX 5, HP 30, mana 30
  • coif AC 17, WIS 5, HP 30, mana 30
  • leggings AC 22, STR 10, WIS 5, HP 40, mana 40
  • tunic AC 30, STR 10, STA 5, WIS 5, HP 40, mana 40
     

NPC text from May 8 patch:

You say, 'Hail, Cerila Windrider'

Cerila Windrider says ''Greetings, Steamwalker. You come at an important time for the Faydark and its inhabitants.' She regards you with distant eyes, as if weighing your qualities in her mind. 'Maesyn has authorised me to tell you of [armor] and [elven fletching].''

You say, 'what about the armor?'

Cerila Windrider says ''As you may be aware, violence is at our very door of late. The defenders of the Faydark need to protection from this evil. In your Feir'dal Sewing Kit, use embroidering needle, excellent sabretooth hide, oak bark tanin, imbued emerald, a pattern and an appropriate [weave].''

You say, 'what weave?'

Cerila Windrider says ''For making boned leather, work a small brick of mithril and some [celestial temper] in the Feir'dal forge, using a file. For chain links, with which to sew into a chainweave piece, work a large brick of mithril and more temper with a smithy hammer.''

You say, 'what celestial temper?'

Cerila Windrider says ''This is a mystery to us. The Faydark Council of Elders convened just last week to discuss a stranger that had been spotted by the Faydark Champions. Before exiling him from our sacred forest, we took from him a small number of tempers, though we cannot make our own. You shall have to find this out for yourself, Steamwalker.''

last updated 4 June 2003