Vah Shir Beastlord Claw Quests
As with many quests in Shar Vahl, this requires that you've
already completed the Vah Shir Citizenship
quest.
This quest results in progressive upgrades to VAH BST-only claws
for both hands that are hand to hand weapons, as well as several
cloak upgrades. It also requires that you work quite a bit on your
tailoring.
Phase 1. Give your personal acrylia slate to Animist Poren
(you will get it back) to prove your citizenship. Animist Poren
will then hand you a small 4-slot stitching kit and a pattern. The
kit is no drop, and works just like a sewing kit. Kill xakra silkworms
or lesser shades to collect shadeline silks (worms in the pit in
Shar Vahl, and in Shadeweavers Thicket, shades are in Shadeweavers
Thicket). Combine 2 shadeling silks (unstacked, of course) in your
kit to make a shade silk thread. Then combine 2 shade silk threads
to make bandage. When you have 3 bandages, combine them and the
pattern, in your kit. Failure will return the pattern. Success will
return you a pair of gloves (Khati Shah handwraps, AC 2, lore, no
drop, trivial >26) and some scraps. Bring the scraps back to
Animist Poren for the next phase of the quest. Threads are no-fail
trivial at 15, bandages are trivial at skill 21.
Phase 2-Your first set of claws. Chase down young rockhoppers
in the pit surrounding Shar Vahl for their no drop claws. Obtain
two claws from the beasts, and place them in your stitching kit
along with forged fasteners and your handwraps.
Forged fasteners are obtained by asking Kagazz outside of the Armory
"What forged fasteners". He will give you a 4-slot bag, and ask
you to fill it with Scorpion Legs (his wife makes jewelry out of
them). (Remember to have a container slot free before getting the
bag, and remember to hit "combine" on the bag after you
fill it.) In return for the filled bag, he gives you the Forged
Fasteners. Scorpion Legs are a no drop item off the scorpions in
the Pit.
Combine the forged fasteners with the 2 rockhopper claws and your
handwraps to create your first set of claws. (damage 5, delay 35).
Trivial is reported to be >40.
Phase 3. Hand your newly-made claws and the cloak that you
received from the citizenship quest to Animist Poren. He will give
you a your new Cloak of the Khati Shah Recruit (complete with a
1% modifier to tailoring), your upgraded claws and a seal. (claws
are now damage 6, delay 35). Bring the seal to Mahron Sood (diagonally
across from the bank in Shar Vahl). He will give you a map to bring
to Kery Miann (upstairs, at loc 294, -348 in Shar Vahl).
Give the map to Kery and she will hand you a small stone blade
(no drop). Combine the blade and a high quality rockhopper hide
in your stitching kit to make some leather straps (no drop). Trivial
is >41 for this portion. Give two leather straps, and your claws
to Kery, and you will be given new claws, and a note for Rittuh
Purrik. (Claws are damage 7, delay 28, STR 1, DEX 1)
Phase 4. Give the note to Rittuh, found in the Vah Shir
outpost in Hollowshade Moor, and she will give you a no drop pack
(remember to have a container slot free!), and will ask you to fill
it with 6 no drop hopper tails from the rockhoppers in that zone.
Combine the 6 tails and give the result to Rittuh to receive an
"Exaggerated Report" to bring back to Kery.
Hand the report to Kery and she will give you a carved wooden box
(again, have a container spot free!). Zone in to Pauldal Caverns
from Hollowshade Moor and kill muckdiggers in that first tunnel
until a glowing muckdigger spawns (if there's not one up already).
Kill the glowing muckdigger and loot the glowing heart stone (lore,
no drop). Combine the stone and your Cloak of the Khati Shah Recruit
in the carved wooden box, and bring the result back to Kery.
Kery will then present you with your Cloak of the Khati Shah Apprentice
(AC 6, STR 1, STA 2, HP 5, 2% tailoring modifier, lore, no drop,
VAH, BST)
Phase 5. Kery tells you to bring your claws to Kaam Rahiir
in the libraries near the palace, to learn how to upgrade them.
Don't forget to have a container slot free again! Hand him your
claws for inspection, and he will return them, and a bag. He will
ask you to collect 2 molars off the sonic wolflings (also drop off
pups) in Hollowshade Moor. Combine them in the bag, and bring the
result back to Kaam Rahiir, who will give you claw mounts and send
you to Qua and Jimis:
Kaam Rahiir says 'Excellent, the spirits have returned you to
me with your tail intact! The foe that you encountered was a young
creature. Their elders are much less likely to allow your passage.
The packs of wolves that roam the moor have proven to be quite
a problem for our scouts. I will assist you in learning a method
that will allow you to build and assist others in building a weapon
that bites at the very spirit of those beasts. Take these claw
mounts and use them in conjunction with the tomes that Qua sells.
You'll need stretching dowels to treat the lashings. Jhimis usually
keeps them behind the counter of his shop. Get a set from him
and read through those tomes. Return to me with your new claws
and your apprentice's cloak when you have completed the task.
Your faction standing with Khati Sha got better.
You gain experience!!
At this point, you begin the quest for the Sonic
Wolf Bane Claws, that requires the cooperation of every class
of Vah Shir.
Last updated 17 March 2002
The fine print: All text on this site is copyright
by the respective authors. The game EverQuest is a registered trademark
of Sony Computer Entertainment America, Inc.This site is not meant
to represent official EQ policy, and we are not responsible for
errors/omissions that occur due to changes in EverQuest trade skills.
|