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Many months ago, I started on a jewelry career with a dark elf
Enchanter. It turned out to be extremely expensive, so I decided
to put all trading aside for a while and concentrate on hunting
with my friends instead. Then I started a new character on the fairly
new server Lanys T'Vyl, a troll shadowknight called Gorth. Before
The Age Of Gorth, I mainly played spell casting characters, but
as Gorth grew stronger and more potent, I got more and more aware
of the potential for a blacksmith. Well, Gorth is as stupid as he
is strong, and I wanted a totally different type of character for
a smithing career. So, one late night around New Years Eve, Larien
was born in the distant island of Odus.
Larien is a highly intelligent enchanter, which makes him learn
quickly. His skill level increased rapidly, and has now reached
142. Another important factor for a smith is wisdom. The higher
the wisdom, the less you fail. Larien uses enhancing items such
as a Black Iron Medallion that improves his intelligence and wisdom
by 3. (edit: this has been found to be
inaccurate, as whichever is higher of INT, WIS,or STR affects skillups-only.
They do NOT affect your fail rates in any way)
As an Erudite, Larien soon discovered that the worst place to be
in for a smith is Erudin. So the first thing to do was to make the
long journey to Freeport. In Freeport you can find all components
you need to become a Master Smith. You find sharpening stones and
ore in North Freeport, close to the Bard's Guild. You can buy rusty
weapons in a shop in East Freeport, and another shop there has almost
all the molds you need. To reach a skill level of 142, Larien used
the following stategy:
- Train in the Guild until 21. Easiest way. I often have
a lot of unused skill points on my characters, because I usually
practice my skills while I'm fishing. So I have a lot of skill
points available for getting a head start on trades.
- Sharpen rusty weapons until 31. I got sharpening stones
from North Freeport and went to East Freeport to buy rusty weapons
there. Rusty 2H swords will get you to skill level 31. To sharpen
a rusty weapon, find a forge and left click on it. Put a sharpening
stone and a rusty weapon in the container that shows up and click
on 'Combine'. If you succeed, you will lose the stone and the
weapon and get a tarnished weapon instead. If you fail, you will
only lose the stone. Note that you can hold down the CTRL
key while left clicking on a stack of sharpening stones to pick
only one at a time.
- Made scalers until 41. This is when you start making
those millions of metal bits you've probably heard other people
curse about. To make metal bits, you will need two small pieces
of ore (which you find in North Freeport) and a flask of water.
NEVER STACK ANYTHING in the forge; always put the
two small pieces of ore in separate slots in the forge and the
flask in the third slot. Hit Combine. When you have made about
one million of metal bits, head over to East Freeport and buy
scaler molds. Put one metal bit, one scaler mold, and one flask
of water in the forge to make the scalers.
- Made lanterns until 68. Same as for scalers, but the
recipe is: metal bit, lantern mold, bottle, and a flask of water.
You can find bottles in Trader's Holiday in East Freeport, the
merchant next to the one who sells the molds.
- Made skewers until 115. Metal bit, skewer mold, and a
flask of water.
- Made pots until 122. Metal bit, pot mold, standing legs
mold, and a flask of water. When Larien reached a skill level
around 120, he started making banded armor to get more money for
the practicing. He quickly got back the 100pp (about) he first
spent on practice.
- Made small sewing kits until 135. Metal bit, needle mold,
thimble mold, and a flask of water. You get the needle and thimble
molds from North Ro, at the Inn.
- Made banded armor to 142. No more metal bits! Instead,
you buy metal sheets in East Freeport. At this time, most banded
armor are trivial to make for you, except gauntlets, mantle, leggings
and cloak. I have heard that cloaks will get you to 168. After
that, there is nothing more that can increase your skill level.
Because most items are trivial to you now, your intelligence aren't
as important as your wisdom, so start maxing out wisdom with magic
items! To make MEDIUM sized banded armor, you get the molds
in East Freeport. To make SMALL armor, you can go to Neriak
or Rivervale to get the molds. To make LARGE armor, you
have to go to Feerott or the Karanas.
Gorget (AC5) - Sheet of metal, flask of water, gorget mold
Bracers (AC6) - Sheet of metal, flask of water, bracer mold
Boots (AC6) - Sheet of metal, flask of water, boot mold
Mask (AC4) - Two sheets of metal, flask of water, mask mold
Sleeves (AC7) - Two sheets of metal, flask of water, sleeves mold
Helm (AC8) - Two sheets of metal, flask of water, helm mold
Belt (AC6) - Two sheets of metal, flask of water, belt mold
Mantle (AC6) - Two sheets of metal, flask of water, mantle mold
Gauntlets (AC7) - Two sheets of metal, flask of water, gauntlet
mold
Cloak (AC7) - Two sheets of metal, flask of water, cloak mold
Tunic (AC15) - Three sheets of metal, flask of water, tunic mold
Leggings (AC8) - Three sheets of metal, flask of water, leggings
mold
You can also make three kinds of weapons:
Morning star - Flask of water, metal sheet, hilt mold, spiked ball
mold.
Bastard sword - Flask of water, metal sheet, hilt mold, pommel mold,
dual edge mold.
2H sword - Flask of water, metal sheet, hilt mold, pommel mold,
heavy steel blade mold.
If you have any questions about smithing or maybe want to buy some
banded armor, just look up Larien on the Lanys T'Vyl server!
The fine print: All text on this site is copyright
by the respective authors. The game EverQuest is a registered trademark
of Sony Computer Entertainment America, Inc. This site is not meant
to represent official EQ policy, and we are not responsible for
errors/omissions that occur due to changes in EverQuest trade skills.
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