Serubane Weapons Quest
Weapons with the Seru Bane attribute are needed to be able to damage
Lord Inquisitor Seru through normal melee. Procs on non bane weapons
will land on him, but to keep up a continuous run of ‘normal’
melee damage, you need a Seru weapon with Bane DMG: Seru +# to be
able to hit him.
Lord Inquisitor Seru is located in Sanctus Seru, and all of the
items needed to make Seru Bane weapons are located in various zones
of the SoL expansion. You will be traveling around and camping various
things to make these weapons, so do not expect it to be as simple
as making things such as normal forged weapons.
The original text for making the Seru Bane weapons:
Book 1:
Day 1
---------
Today is a great day, so I shall begin this journal. The High Inquisitor
has called for my skilled hand to create for him a set of armor,
which cannot be pierced by any weapon. This is to be my last chance
to be in good grace with Lord Seru, though I have denounced Katta
I assume they can still sense that I miss my family. Regardless,
I shall begin working with the materials that were supplied to me
in the morning.
Day 2
---------
Creation is going steady; the ore is melting to my expectations.
This metal, which I have named Yttrium, should not be able to be
pierced. I have sent for items to help tint the armor as Lord Seru
requests.
Day 10
-----------
With the greaves complete I begin working on the Breastplate soon.
I have discovered how to make perfect Yttrium Sheets so production
should go faster. Mixing two bricks of Yttruim ore, with one Vial
of Quicksilver Temper creates the perfect sheet. The Quicksilver
Temper is a harder mixture though, I must request ingredients be
brought to me often, they seem to be hard to come by. For the perfect
hue I have been brewing one part Fungoid Sap, one part Meteor Dust,
one part Shissar Blood, and one part Shiknar Ichor. I do not know
where the Consillium of the Hand is acquiring these ingredients,
nor do I care, as long as I can present Lord Seru with a fine set
of armor.
Day 18
----------
I have finished Lord Seru's Breastplate and just returned from presenting
the Praesertum with it. They shall take it to him soon, so I should
get word in a week. I shall wait to see if this is enough to please
Lord Seru. I shall begin work on weapons that can match the armor,
in the case that it doesn't.
Book 2:
Day 22
----------
Success! I have created an entire arsenal that should be able to
strike through his armor. I had the most success using the following:
A Pommel Mold, Hilt Mold, one Vial of Quicksilver Temper, one Yttrium
Steel Sheet, and either a Dagger, Short, Curved, or Long Blade mold
created a fine blade. An Oak Shaft, one Vial of Quicksilver Temper,
one Yttrium Steel Sheet, and either a Mace, Hammer, or Axe Head
Mold created heavier, powerful weapons. For a powerful set of gloves,
I used two High Quality Rockhopper Pelts, one Vial of Quicksilver
Temper, and one Yttrium Steel Sheet. A bow made with an Oak Bow
Staff, a Silk String, a Planing Tool, one Yttrium Sheet Metal, and
one Vial of Quicksilver Temper imbues any arrow shot from it with
the same properties. Should I be banished, I will create these weapons
for Recuso to destroy Seru.
Day 25
-----------
The inevitable has happened. My time for the question has arisen,
even though too soon. I failed because of my longing for my family
Katta. I know their ways are wrong but I of course still love them.
I write into this log from a land of destitution, I have been named
a Recuso.
Day 49
----------
A few days ago in search of shelter from the rain I stumbled inside
this place. What is this place... my nightmares become reality.
I feel as though I am being watched with every step. I can not remember
the way out, I can not remember... anything.
Quicksilver Temper is brewed and trivial below 180. The Yttrium
Steel Sheet has a high trivial somewhere above 250. Both of these
items are droppable. The final combines' trivial levels are in the
mid to upper 100s. The final weapons are no drop, so you have to
produce them yourself.
Combines in brief:
A VIAL OF QUICKSILVER TEMPER: shissar blood + shiknar ichor + fungoid
sap + meteor dust
YTTRIUM SHEET METAL: 2 small blocks of yttrium ore + quicksilver
temper
- Shissar blood can be found on the snake-type shissar mobs in
Luclin, mainly in Ssra. temple, and also available in the grey.
- Fungoid sap is only dropped off An Ancient Shrieker, which
resides in the Deep. There are a couple of camps of them on the
far side of the invisible bridge. They are not KoS and do not
assist each other. Drop rate is said to be uncommon-rare.
- Meteor dust is found mainly in the Grey, from Shattered golems,
shissar style mobs, and rarely from the skeleton version of the
sun revenants.
- Shiknar ichor is found on the Shik'nar bug type mobs in Fungus
grove. Any form of Shik'nar insect can drop it.
Trivials for all of the below are being reported as <=127
Yttrium-imbued Oak Bow = Oak bow staff + Silk string + Planing
tool + Quicksilver temper + Yttrium sheet.
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE
Skill: Archery Atk Delay: 35
DMG: 30
Bane Damage: Seru 10
WT: 0.0 Range: 180 Size: TINY
Class: WAR PAL RNG SHD ROG
Race: ALL
Yttrium Mace = Mace head mold + Oak shatf + Qicksilver temper
+ Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 21
DMG: 13 Dmg Bonus: 13
Bane DMG: Seru 6
WT: 1.0 Size: MEDIUM
Class: BST RNG SHM DRU CLR PAL SHD BRD MNK ROG WAR
Race: ALL
Yttrium Dagger = Pommel mold + Hilt mold + Dagger blade mold
+ Quicksilver temper + Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 18
DMG: 11 Dmg Bonus: 13
Bane DMG: Seru 6
WT: 2.5 Size: SMALL
Class: WAR RNG SHD BRD ROG NEC WIZ ENC MAG BST
Race: ALL
Yttrium Falchion = Hilt mold + Pommel mold + Curved blade mold
+ Quicksilver temper + Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 21
DMG: 13 Dmg Bonus: 13
Bane DMG: Seru 6
WT: 7.5 Size: MEDIUM
Class: BST RNG SHM DRU CLR PAL SHD BRD MNK ROG WAR
Race: ALL
Yttrium long sword = Pommel mold + Hilt mold + Long blade mold
+ Quicksilver temper + Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 21
DMG: 13 Dmg Bonus: 13
Bane DMG: Seru 6
WT: 5.0 Size: MEDIUM
Class: RNG PAL SHD BRD ROG WAR
Race: ALL
Yttrium short sword = Pommel mold + Hilt mold + Short blade mold
+ Quicksilver temper + Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H slashing Atk Delay: 20
DMG: 12 Dmg Bonus: 13
Bane DMG: Seru 6
WT: 5.0 Size: MEDIUM
Class: RNG PAL SHD BRD ROG WAR
Race: ALL
Yttrium spiked gloves = 2 x High quality rockhopper hide + Quicksilver
temper + Yttrium sheet metal
MAGIC ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: Hand to Hand Atk Delay: 20
DMG: 12 Dmg Bonus: 13
Bane DMG: Seru 8
WT: 1.0 Size: MEDIUM
Class: MNK BST
Race: HUM BAR TRL OGR IKS VAH
Yttrium war axe = Axe head mold + Oak shaft + Quicksilver temper
+ Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H slashing Atk Delay: 40
DMG: 36 Dmg Bonus: 42
Bane DMG: Seru 18
WT: 8.5 Size: MEDIUM
Class: RNG PAL SHD WAR
Race: ALL
Yttrium war hammer = Hammer head mold + Oak shaft + Quicksilver
temper + Yttrium sheet metal
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H blunt Atk Delay: 40
DMG: 36 DMG bonus: 42
Bane DMG: Seru 18
WT: 7.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM
Race: ALL
This page last updated on 24 May 2003
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